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Germany

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# If the player's goal is to conquer the UK and the world beyond Europe, a powerful Navy is essential. Surface Area Groups (SAG) are the best type of fleet for Germany: a mix of Battleships with Destroyers for screens. A Germany that chooses this route should immediately research naval technologies and begin ship building from the beginning of the game (start with 2 to 3 Battlecruisers to gain practical). A successful naval engagement with the Royal Navy will require no less than 12 modern capital ships (3 BB and 9 DD is a good mix). Ships do not upgrade their main armament, engines, or armor: thus it can be timed so that Battleship technology research is completed once the first set of Battlecruisers is done, which in turn raises practicals for Battleship construction. Dominance over the Royal Navy is a difficult but possible goal:
## Be patient in engaging the Royal Navy: it takes time to develop a strong Kriegsmarine even with the best planning
## Multiple fleets is are essential, because any engagement will damage German ships, at which point immediate relief can be sent via a fleet on standby. This second fleet will typically end up sinking more Royal Navy ships than the first fleet could have done.
## A Reserve fleet of Destroyers is essential: they tend to take heavy damage so rotating them out for fresh ships allows the fleet to get back into the battle much quicker.
## Air superiority is mandatory to prevent CAGs from ripping the German fleet to shreds.
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