Also see Division building.
Abbreviations: A vs x% means attack vs a target with softness of x%. Soft Attack corresponds to 100% and Hard attack to 0%.
Note: The values for Toughness and Defensiveness have been divided by two for a more relevant comparison (based on the probability to stop a shot with and without defense). However, they rarely have any impact on the actual combat performance of a unit since their numerical values only enter the calculation when facing a superior force, but then can only affect how quick your defeat is. What really matters for division design is softness and the combined arms bonus.